Native iOS and Android
Swift and SwiftUI for iPhone, built to Apple's Human Interface Guidelines. Kotlin and Jetpack Compose for Android, built to work across many phone makers. Best when the app leans on hardware.
Mobile app development company in India
We build mobile apps in Swift and Kotlin, or in React Native and Flutter when one shared codebase makes more sense. Store submission, push notifications, offline use and a security review against OWASP MASVS (OWASP's mobile app security standard) are part of the build, not a later conversation.
What we build
Pick a page for the detail, or bring your feature list and we'll suggest the route.
Swift and SwiftUI for iPhone, built to Apple's Human Interface Guidelines. Kotlin and Jetpack Compose for Android, built to work across many phone makers. Best when the app leans on hardware.
React Native or Flutter: roughly one codebase instead of two, at a real cost saving. Both apps launch together and new features reach both at once.
A security review before release, then updates for each new iOS and Android version once the app is live. We also check apps someone else built.
An app is usually one part of a product. See web and custom software for the web app beside it, API development and integration for the systems it talks to, or all our services.
The awkward parts
We build the server your app talks to (the backend) alongside the app itself, because the backend usually drives the timeline more than the app does. We plan the store and update work early, so it doesn't hold up the launch.
Which one do you need?
Apple and Google each set their own rules, and each way of building has trade-offs. Pick the question closest to yours.
How we work
The approach is settled before the build starts, and nothing reaches the stores before the security review.
Bring your feature list. We look at what the app has to touch, such as the camera or Bluetooth, and agree native or cross-platform with you in the first conversation.
We build the app and the backend behind it: the APIs, push notifications and, where the app needs it, offline sync. An automated build pipeline makes every release repeatable.
We check the app against OWASP MASVS, tighten its settings, check the code libraries it relies on and how it is configured, and run a vulnerability assessment (a search for known weaknesses). We fix what we find and re-check each fix before release.
We submit to the App Store and Google Play, handle any review rejections, and roll the release out in stages.
Crash reports, updates for each new iOS and Android release, and security patches, through app maintenance and support.
For your technical team
The detail your developers will ask about.
Built to Apple's Human Interface Guidelines, with no web wrapper between the app and the phone. Widget extensions and Dynamic Island integrations where the product needs them.
Background work scheduled through WorkManager, automatic adjustments for each device tier, from low-end to high-end phones, and compatibility with hardware from many phone makers (OEMs).
Cross-platform suits most products. Native earns its extra cost in cases such as:
APIs in FastAPI or Node, WebSocket channels for real-time updates in both directions, sign-in tokens unlocked by biometrics such as a fingerprint, offline storage in SQLite that syncs only what changed (delta sync), and relays that deliver push notifications.
Static code and dependency checks are also available on their own as a secure code review.
Fastlane automates builds and store uploads (CI/CD: continuous integration and delivery). Releases go out as staged rollouts, and Sentry collects crash reports.
What is included, and what is separate. The pre-release security review is part of every app we build. A mobile app security assessment of an app we did not build is quoted on its own. Apple and Google make the approval decision, so we handle the submission and any rejections but cannot promise approval.
FAQ
Platforms, timing, security and taking over an existing app. For anything else, ask us directly.
Yes. Native iOS in Swift and native Android in Kotlin when the app needs platform-specific performance or hardware access, or React Native and Flutter when a single codebase across both makes more commercial sense. We handle store submission and the review rejections that usually follow a first attempt.
Cross-platform for most products: roughly one codebase instead of two, at a real cost saving. Go native when the app depends heavily on the camera, Bluetooth, background location, complex animation, or brand-new platform features. We make that call with you in the first conversation, not after you have paid for the wrong one.
A focused first version is typically eight to fourteen weeks. Apps with custom features, integrations and multiple user roles run fourteen to twenty-four. Anything with real-time sync, offline support or payments sits at the longer end. The backend usually drives the timeline more than the app does.
Yes, and it is included rather than sold separately. We review the app against OWASP MASVS: insecure local storage, transport security, authentication handling, reverse engineering and tampering resistance. Before release, we tighten the app's settings, check the code libraries and configuration it relies on, look for known weaknesses and confirm each fix. We also offer the mobile app security assessment on its own for apps we did not build.
Frequently. We start with a short assessment of the codebase and its dependencies so you get an honest view of what is salvageable before committing to a direction. Sometimes the answer is a rewrite, and we would rather tell you that at the start.
Let's talk
Send the feature list, or the app you need reviewed. Someone who does the work reads it, not a sales rep. We reply within one working day.